POV-Ray : Newsgroups : povray.beta-test : How to Unexpire POV Ray Beta : Re: How to Unexpire POV Ray Beta Server Time
2 Nov 2024 05:21:33 EDT (-0400)
  Re: How to Unexpire POV Ray Beta  
From: Ron Parker
Date: 16 Jan 2002 16:28:43
Message: <slrna4bs4e.6ld.ron.parker@fwi.com>
On Wed, 16 Jan 2002 22:12:38 +0100, Thorsten Froehlich wrote:
> In article <3c45e5bf$1@news.povray.org> , "Slime" <noo### [at] hotmailcom> 
> wrote:
>>> Thanks for the bug report.  It will be fixed in the next beta.
>>
>> Wait! He didn't give any info about his operating system or processor and
>> all that! You can't call it a bug report! Besides, it wasn't confirmed.
> 
> Oh, I could reproduce it on my Mac!  So it will be fixed in the next beta.
> I had to make the code a bit harder to reverse engineer anyway so simple
> patches like Ron uses for Windows won't work either...

Good luck. :)

-- 
#macro R(L P)sphere{L F}cylinder{L P F}#end#macro P(V)merge{R(z+a z)R(-z a-z)R(a
-z-z-z a+z)torus{1F clipped_by{plane{a 0}}}translate V}#end#macro Z(a F T)merge{
P(z+a)P(z-a)R(-z-z-x a)pigment{rgbf 1}hollow interior{media{emission 3-T}}}#end 
Z(-x-x.2x)camera{location z*-10rotate x*90normal{bumps.02scale.05}}


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