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On Mon, 10 Dec 2001 09:44:22 -0000, Tom Melly wrote:
>Well, the parse time is fairly minimal. Not realistic, it's true - Lu just
>wanted some snowflakes for the xmas card background. Still, in consequece, I've
>taken a closer look at snowflakes and am wondering how to write a macro to
>generate more complex, realistic flakes. Anyone got any basic advice?
>
Ok if they're rotationally symetrical too then you make a polygon section
which is a sixth of the complete circle, then use one of those random
texture macros but using only colours clear and white. Next stage rotate
in a loop (5 times), then resize and place.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
1:00pm up 65 days, 4:46, 1 user, load average: 1.00, 1.02, 1.00
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