POV-Ray : Newsgroups : povray.newusers : height fields.... : Re: height fields.... Server Time
4 Nov 2024 17:45:12 EST (-0500)
  Re: height fields....  
From: Ron Parker
Date: 5 Dec 2001 16:01:07
Message: <slrna0t2ol.fae.ron.parker@fwi.com>
On Wed, 05 Dec 2001 21:19:58 +0100, Christoph Hormann wrote:
> 
> 
> Ron Parker wrote:
>> 
>> Interesting.  And here I thought it was the 16-bit PNG input that was
>> broken. :)
>> 
> 
> I think we had this discussion before, it's the output, if not, all other
> programs that read or write those files must be wrong...

I have yet to see anyone claim that anything but Photoshop has problems
with those file.  pngtopnm certainly deals with them correctly, and if
anything could be expected to implement 16-bit PNGs correctly, I'd think 
that would be it.  Do you have examples of other programs that are supposed
to be able to read 16-bit PNGs that have a problem?

-- 
plane{-z,-3normal{crackle scale.2#local a=5;#while(a)warp{repeat x flip x}rotate
z*60#local a=a-1;#end translate-9*x}pigment{rgb 1}}light_source{-9red 1rotate 60
*z}light_source{-9rgb y rotate-z*60}light_source{9-z*18rgb z}text{ttf"arial.ttf"
"RP".01,0translate-<.6,.4,.02>pigment{bozo}}light_source{-z*3rgb-.2}//Ron Parker


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