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On Thu, 29 Nov 2001 12:45:30 +0900, Jong wrote:
>Dear all,
>
> I have imported POV file from a Rhino3D modeller file, which contain a lot
>of cylinder-like objects, say 50 of them. Actually, I have given the objects
>the same material property. But the imported objects have separate almost
>identical -- except for the number identifiers--statements of the material.
>I'd like to simplify them.
>My simple thought was :
>
>#declare ObjectCommonMaterial= material {
> something_I_want
> }
>#declare Object1Material = ObjectCommonMaterial;
>.... (repeating #declares here)
>....
>#declare Object49Material= ObjectCommonMaterial;
>#declare Object50Material= ObjectCommonMaterial;
>
>However, I know this is not an elegant way to do the work, since I might
>have for example two hundreds more of the same objects.
>
>I wish you could help me in this regard.
>Thanks in advance,
How about putting all of your cylinders inside a union and
then giving the union one material, leav out any cylinders
that you would like to be different.
#declare CommonMaterial =
material{
material directives in there......
}
#declare Most_Of_The_Cylinders =
union{
cylinder.... rotate... translate...
cylinder.... rotate... translate...
material{CommonMaterial}
}
object{Most_Of_The_Cylinders rotate... translate... }
Hope some of that helps.
--
Cheers
Steve email mailto:ste### [at] zeroppsuklinuxnet
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