|
![](/i/fill.gif) |
On Wed, 07 Nov 2001 23:23:35 +0200, Peter Popov wrote:
> On 7 Nov 2001 08:15:58 -0500, Ron Parker <ron### [at] povray org>
> wrote:
>
>>Not that I remember.
>
> OK, I'll have to check who it was, then.
>
>>But it really doesn't require photons, so it's possible Dan was playing
>>with it that long ago.
>
> How so? Lens flares usually originate from light sources.
True, but since the path is ES*L, it is sufficient to give the light source a
looks_like that has sufficient brightness to survive multiple reflections.
Photons are only useful when the path is ES*DS*L.
To get some of the more interesting flares requires blurred reflection and/or
refraction, and perhaps a touch of dispersion. Slow, slow, slow.
--
#macro R(P)z+_(P)_(P)_(P+1)_(P+1)+z#end#macro Q(C,T)bicubic_patch{type 1u_steps
6v_steps 6R(1)R(3)R(5)R(7)pigment{rgb z}}#end#macro _(Y)#local X=asc(substr(C,Y
,1))-65;<T+mod(X,4)div(X,4)9>-2#end#macro O(T)Q("ABEFUQWS",T)Q("WSXTLOJN",T)#
end O(0)O(3)Q("JNKLCGCD",0)light_source{x 1}// ron### [at] povray org
Post a reply to this message
|
![](/i/fill.gif) |