On 10 Oct 2001 09:52:37 -0400, Warp wrote:
>Angus Mitchell <none.provided.net> wrote:
>: So, has the POV engine - indpendant of the new featues such as
>: photons, etc - been that drastically enhanced in the render quality
>: department? Or is this simply the by-product of top end users who are
>: most likely to beta test knowing how to tweak the scenes for optimum
>: prettiness?
>
> AFAIK the core code is unchanged. The reason for the images looking better
>than before is simple: People have learnt how to make better-looking images
>with the same tool.
The radiosity code has changed significantly.
--
#macro R(L P)sphere{L F}cylinder{L P F}#end#macro P(V)merge{R(z+a z)R(-z a-z)R(a
-z-z-z a+z)torus{1F clipped_by{plane{a 0}}}translate V}#end#macro Z(a F T)merge{
P(z+a)P(z-a)R(-z-z-x a)pigment{rgbt 1}hollow interior{media{emission T}}finish{
reflection.1}}#end Z(-x-x.2y)Z(-x-x.4x)camera{location z*-10rotate x*90}
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