POV-Ray : Newsgroups : povray.beta-test : Isosurface CSG shadow problem : Re: Isosurface CSG shadow problem Server Time
4 Nov 2024 21:22:01 EST (-0500)
  Re: Isosurface CSG shadow problem  
From: Ron Parker
Date: 23 Sep 2001 22:50:44
Message: <slrn9qt7s7.m9v.ron.parker@fwi.com>
On Sun, 23 Sep 2001 13:37:01 -0400, Slime wrote:
>The isosurface in this scene has a plane cut out from it. The light source
>is at the same location as the camera, so no shadows should be visible.

Does CSG with isosurfaces still require the all_intersections keyword?

-- 
plane{-z,-3normal{crackle scale.2#local a=5;#while(a)warp{repeat x flip x}rotate
z*60#local a=a-1;#end translate-9*x}pigment{rgb 1}}light_source{-9red 1rotate 60
*z}light_source{-9rgb y rotate-z*60}light_source{9-z*18rgb z}text{ttf"arial.ttf"
"RP".01,0translate-<.6,.4,.02>pigment{bozo}}light_source{-z*3rgb-.2}//Ron Parker


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