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On Mon, 17 Sep 2001 16:41:28 -0400, Thorsten Froehlich wrote:
>In article <slr### [at] fwicom> , ron### [at] povrayorg (Ron
>Parker) wrote:
>
>> With Windows 32-bit code, it can even be increased after the fact by an
>> appropriate utility.
>
>Same on Macs (all one needs is ResEdit), and for threads it is even easier
>as the stack size is set at run time when a new thread is created (I assume
>the same is true on Windows). BTW, the current Mac core code thread stack
>size is 600 KB, what is the POV-Ray for Windows stack size?
(These are the values for a custom build of what was similar to beta 1;
since they're set by the IDE, I suspect all builds have these values.)
100000 size of stack reserve
1000 size of stack commit
Please note, those are hexadecimal numbers. 4K commit, 1M reserve.
--
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R(_-z*3_+z)torus{1__ clipped_by{plane{_ 0}}}translate z+_1}#end#macro S(_)9-(_1-
_)*(_1-_)#end#macro Z(_1 _ __)union{P(_)P(-_)R(y-z-1_)translate.1*_1-y*8pigment{
rgb<S(7)S(5)S(3)>}}#if(_1)Z(_1-__,_,__)#end#end Z(10x*-2,.2)camera{rotate x*90}
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