POV-Ray : Newsgroups : povray.beta-test : adc_bailout and max_trace_level : Re: adc_bailout and max_trace_level Server Time
5 Nov 2024 01:22:54 EST (-0500)
  Re: adc_bailout and max_trace_level  
From: Ron Parker
Date: 17 Sep 2001 16:59:23
Message: <slrn9qcp1d.l48.ron.parker@fwi.com>
On Mon, 17 Sep 2001 16:41:28 -0400, Thorsten Froehlich wrote:
>In article <slr### [at] fwicom> , ron### [at] povrayorg (Ron
>Parker) wrote:
>
>> With Windows 32-bit code, it can even be increased after the fact by an
>> appropriate utility.
>
>Same on Macs (all one needs is ResEdit), and for threads it is even easier
>as the stack size is set at run time when a new thread is created (I assume
>the same is true on Windows).  BTW, the current Mac core code thread stack
>size is 600 KB, what is the POV-Ray for Windows stack size?

(These are the values for a custom build of what was similar to beta 1;
since they're set by the IDE, I suspect all builds have these values.)

    100000 size of stack reserve
      1000 size of stack commit

Please note, those are hexadecimal numbers.  4K commit, 1M reserve.

--
#macro R(L P)sphere{L __}cylinder{L P __}#end#macro P(_1)union{R(z+_ z)R(-z _-z)
R(_-z*3_+z)torus{1__ clipped_by{plane{_ 0}}}translate z+_1}#end#macro S(_)9-(_1-
_)*(_1-_)#end#macro Z(_1 _ __)union{P(_)P(-_)R(y-z-1_)translate.1*_1-y*8pigment{
rgb<S(7)S(5)S(3)>}}#if(_1)Z(_1-__,_,__)#end#end Z(10x*-2,.2)camera{rotate x*90}


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.