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On Wed, 5 Sep 2001 21:58:04 -0500, Allard wrote:
>I'm using POV-Ray 3.5.beta.1.msvc.win32 on Celeron 533 MHz machine, 98 MB
>RAM, and Win 98.
>
>I tried using a ttf font for a scene I was working on around 1 year ago in
>POV-Ray 3.1 and the text always came out garbled. I posted it to the bug
>report board and was told that it was going to be fixed in version 3.5. I
>just tried it in 3.5 and got the same problem. The error message I received
>from 3.5 immediately follows:
Could you provide a pointer to the post in bugreports? There are no posts
there from the name you're using now, and of the posts that are there that
seem to discuss truetype fonts, neither was claimed to be fixed in 3.5. If
you'd like to provide a copy of the font and the scene file for testing,
provided there aren't any copyright problems, that might be useful as well
(though I'd wait until the policy on binary posts in this group has been
clarified before posting anything here.)
--
plane{-z,-3normal{crackle scale.2#local a=5;#while(a)warp{repeat x flip x}rotate
z*60#local a=a-1;#end translate-9*x}pigment{rgb 1}}light_source{-9red 1rotate 60
*z}light_source{-9rgb y rotate-z*60}light_source{9-z*18rgb z}text{ttf"arial.ttf"
"RP".01,0translate-<.6,.4,.02>pigment{bozo}}light_source{-z*3rgb-.2}//Ron Parker
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