POV-Ray : Newsgroups : povray.unofficial.patches : Shadowless is hotspot-less - a bug??? : Re: Shadowless is hotspot-less - a bug??? Server Time
6 Oct 2024 11:00:18 EDT (-0400)
  Re: Shadowless is hotspot-less - a bug???  
From: Ron Parker
Date: 12 Jun 2001 17:54:29
Message: <slrn9id3sn.amp.ron.parker@fwi.com>
On Tue, 12 Jun 2001 23:07:52 +0200, Paul Blaszczyk wrote:
>i've tested some texture options and metioned that all my objects has no
>hotspots and they are not shaded (looking 2D...flat...). I've tested this
>with spheres.

It's exactly as you describe, but believe it or not it was by design.  This
has been covered before somewhere around here.

-- 
#macro R(L P)sphere{L F}cylinder{L P F}#end#macro P(V)merge{R(z+a z)R(-z a-z)R(a
-z-z-z a+z)torus{1F clipped_by{plane{a 0}}}translate V}#end#macro Z(a F T)merge{
P(z+a)P(z-a)R(-z-z-x a)pigment{rgbf 1}hollow interior{media{emission 3-T}}}#end 
Z(-x-x.2x)camera{location z*-10rotate x*90normal{bumps.02scale.05}}


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