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>Hi,
>i made a more or less natural looking model of the lighthouse of Blavand
>in Denmark. Now i want to make the terrain (hills, grass, bushes etc.,
>cliff ), but i don't know, how to do. I tried making a heightfield with
>wilbur. It works so far but is miles away from that, what i want looking
>it. I`m mostly using Moray. Tried to attach grass with the grass plugin
>from Keith (?). But how can i project the grass to the heightfield? Is
>it better using isosurfaces? (i`m not familliar with that, but i think i
>have to start working with that).
For placing grass you probably want the trace function, have a look in
the news groups povray.texc.scene-files, and povray.binaries.scene-files
for some examples of how other people do it. You're probably going to
have to manually edit your pov file to get the results that you're after.
>
>Perhaps someone can guide me to some links that can help me a bit with
>that problem?
There are others around here thant know more about this than myself, so
no doubt you'll get some better answers than this:-)
--
Cheers
Steve email mailto:ste### [at] zeroppsuklinuxnet
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
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