On Tue, 3 Apr 2001 17:08:57 +0200, Zeger Knaepen wrote:
>> That's about what the vista buffer does IIRC.
>So, how does it work with other camera_types?
The short answer is that it doesn't. From the docs:
The vista buffer is created by projecting the bounding box hierarchy onto
the screen and determining the rectangular areas that are covered by each
of the elements in the hierarchy. Only those objects whose rectangles
enclose a given pixel are tested by the primary viewing ray. The vista
buffer can only be used with perspective and orthographic cameras because
they rely on a fixed viewpoint and a reasonable projection (i. e. straight
lines have to stay straight lines after the projection).
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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