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On Thu, 18 Jan 2001 20:25:54 +0100, Christoph Hormann wrote:
>
>
>Thorsten Froehlich wrote:
>>
>> Isosurfaces in MegaPOV are very slow. There are ways to calculate them with
>> the same/better precision but more than ten times faster...
>>
>
>Do i hear some plans for improvements, or is it just my hope for
>accelerating those endless isosurface renders?
Yes, you either hear plans for improvements or it's your hope for
accelerating those endless isosurface renders. Or both.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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