On Fri, 05 Jan 2001 11:36:08 -0500, Florentine Audet wrote:
>I am using POV to do some artistic works for my own
>pleasure. Does someone could help me to get
>some shadows from a filtered texture with
>a normal modifier ?! My problem is that the
>light rays come through my normal modifiers without
>doing shadows on to the others objects it affects.
It sounds like you're looking for caustics. You might give MegaPOV a look
for its photon mapping feature. (http://nathan.kopp.com/patched.htm)
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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