POV-Ray : Newsgroups : povray.general : The Alpha Channel : Re: The Alpha Channel Server Time
8 Aug 2024 22:10:50 EDT (-0400)
  Re: The Alpha Channel  
From: Peter J  Holzer
Date: 30 Sep 2000 06:01:34
Message: <slrn8tbcbr.3vl.hjp-usenet@teal.h.hjp.at>
On Fri, 29 Sep 2000 22:25:29 +0200, Peter J. Holzer wrote:
>On Fri, 29 Sep 2000 19:24:45 +0200, Vahur Krouverk wrote:
>>Why not use "associated alpha" approach instead, which is used in
>>RenderMan (R) renderers (shaders actually): it premultiplies opacity
>>with color and outputs "dimmed" colors. 
>
>This is exactly what povray does with a black background, if I
>understood the discussion correctly.

Except for the bugs with multiple transparent objects, fog, media, etc.

	hp

-- 

|_|_) | Sysadmin WSR       | vor dem rechner.

__/   | http://www.hjp.at/ |       at.linux, 2000-09-24


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