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On Fri, 29 Sep 2000 22:25:29 +0200, Peter J. Holzer wrote:
>On Fri, 29 Sep 2000 19:24:45 +0200, Vahur Krouverk wrote:
>>Why not use "associated alpha" approach instead, which is used in
>>RenderMan (R) renderers (shaders actually): it premultiplies opacity
>>with color and outputs "dimmed" colors.
>
>This is exactly what povray does with a black background, if I
>understood the discussion correctly.
Except for the bugs with multiple transparent objects, fog, media, etc.
hp
--
|_|_) | Sysadmin WSR | vor dem rechner.
__/ | http://www.hjp.at/ | at.linux, 2000-09-24
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