On Mon, 05 Jun 2000 08:21:11 -0700, Josh English wrote:
>
>A smooth triangle with opposing normals is something different, I think. But
>it still won't render.
Sometimes it renders. Sometimes it crashes. Depends on the compiler
used to build your copy of POV.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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