POV-Ray : Newsgroups : povray.general : spheres & cylinders = bsplines? : Re: spheres & cylinders = bsplines? Server Time
9 Aug 2024 23:30:27 EDT (-0400)
  Re: spheres & cylinders = bsplines?  
From: Ron Parker
Date: 23 Apr 2000 01:43:28
Message: <slrn8g53vf.438.ron.parker@linux.parkerr.fwi.com>
On Sat, 22 Apr 2000 22:22:52 +0300, Margus Ramst wrote:
>Mike Weber wrote:
>> 
>> Someone once posted here that you could make a bspline tube using spheres &
>> cylinders.
>
>I don't think so. You could only do a linear spline in this way, but not a
>bspline. A bspline could be approximated with sections of torii, but it's a lot
>of work. 

Fortunately, it's work nobody has to do.  See my webpage at the URL
below.

-- 
Ron Parker   http://www2.fwi.com/~parkerr/traces.html
These are my opinions.  I do NOT speak for the POV-Team.


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