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On Wed, 23 Feb 2000 21:12:09 -0500, Charles Fusner wrote:
>Ron Parker wrote:
>[re: trace vs. mesh crash]
>> This has been fixed in either the next or the current MegaPOV. It
>> was mentioned recently in the unofficial.patches newsgroup; check
>> there to see what its status is.
>
>Ah! Good to hear! I've been working around it by using an union
>of triangles for the culling tests, but better to have it work
>with the more modern (and efficient) mesh syntax as well. Guess
>I'm too far behind in discovering it to be of help pointing it
>out... you POV-Teamers are too quick for me :)
Perhaps, but remember that MegaPOV is an unofficial patch, so the
POV-Team doesn't really have anything to do with it (other than
having a couple Team members contributing to it now and again.)
--
These are my opinions. I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html
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