POV-Ray : Newsgroups : povray.general : texture : Re: texture Server Time
10 Aug 2024 17:29:51 EDT (-0400)
  Re: texture  
From: Ron Parker
Date: 20 Feb 2000 11:07:55
Message: <slrn8b04qg.1ko.ron.parker@linux.parkerr.fwi.com>
On Sun, 20 Feb 2000 10:54:22 -0500, Chris Huff wrote:
>I think there is an algorithm called "marching cubes" which might be 
>sufficient. I believe it is commonly used in metaball 
>modellers/renderers which don't do render directly like POV does.
>
>I don't actually know anything about this "marching cubes" algorithm, 
>but the name alone gives me some ideas...I don't think it would be an 
>easy feature to implement in POV though. Maybe in 4.0...

Unfortunately, last time I checked that algorithm was patented.


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