POV-Ray : Newsgroups : povray.unofficial.patches : Different isosurface appearance: megapov vs. superpatch : Re: Different isosurface appearance: megapov vs. superpatch Server Time
2 Nov 2024 07:23:35 EDT (-0400)
  Re: Different isosurface appearance: megapov vs. superpatch  
From: Ron Parker
Date: 25 Jan 2000 08:42:46
Message: <slrn88ra3j.v8.ron.parker@ron.gwmicro.com>
On Mon, 24 Jan 2000 16:04:09 -0600, TonyB-FSU wrote:
>> Maybe it is the new normal calculation code, try adding "normal off" to
>> the isosurface. From the MacMegaPOV documentation:
>
>I had not heard of that. It's silly when you step back and look at all the
>trouble that normals have caused. :)

It's part of the isoblob patch.  It's also in the 3.1g superpatch.  Those
two functions are not easily differentiated, which is why the new normal-
finding method fails on them.

That said, I would think the one that always works should be the default.

-- 
These are my opinions.  I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html


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