|
![](/i/fill.gif) |
On Mon, 1 Nov 1999 13:38:22 -0600, omniVERSE wrote:
>Having tried it just once there didn't seem to be a problem with regular
>POV-Ray v3.1g and a triangle mesh with the interior {I_Glass} added to it.
This is exactly right. Interiors work just fine with closed, well-behaved
meshes, and even with a union of triangles or bezier patches. Interior
won't work, however, if you have a single patch object or if the object
isn't closed or well-behaved (e.g. a Klein bottle)
--
These are my opinions. I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html
Post a reply to this message
|
![](/i/fill.gif) |