|
|
On Thu, 28 Mar 2002 13:28:50 -0500, "Chris Becker" <cmb### [at] ritedu> wrote:
> This is why I ask, while looking for a tree macro I came upon this page:
> http://www.netaxs.com/~ptdawson/ptdtree3.htm
> which has a picture with a thousand trees and says that it only takes up the
> same amount of memory as one tree. Is this because they're made up of
> triangles and not other objects?
Yes, but I suppose author of this page/macro was inaccurate. Next mesh instance
reuires at least memory for transformation and pointer to original mesh
structure.
ABX
Post a reply to this message
|
|