POV-Ray : Newsgroups : povray.general : texture blurring : Re: texture blurring Server Time
6 Aug 2024 04:16:38 EDT (-0400)
  Re: texture blurring  
From:
Date: 22 Jul 2002 02:19:33
Message: <rq8njuc265auld39adegsgfhpmb5r50874@4ax.com>
On 20 Jul 2002 10:22:29 -0400, "Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote:
> > Subject: proximity/blur pattern finally adjusted
> > news://news.povray.org/3k6e8u0g5po4glog938hommr66jr4cu858@4ax.com
> > http://news.povray.org/3k6e8u0g5po4glog938hommr66jr4cu858@4ax.com
>
> as far as I understand it, this is for creating pattarn basing on object.

No. It is basing on object patter but it is not limited to this pattern.

> It doesnt allow i.e. to take hexagonal pattern and blur it to get a 'gird' 
> with soft half-tones. Using function can do it (for monohrome patterns)

I use functions so I assume I can take hexagonal pattern and blur it :-)

ABX


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.