POV-Ray : Newsgroups : povray.general : Preserving textures through CSG : Re: Preserving textures through CSG Server Time
1 Aug 2024 12:21:11 EDT (-0400)
  Re: Preserving textures through CSG  
From: Mike Williams
Date: 2 Oct 2005 15:58:34
Message: <rEJpOHAYrDQDFwjT@econym.demon.co.uk>
Wasn't it Rarius who wrote:
>As I said in my original post... My main object is too complex, with too 
>many textures to difference each part seperately.
>
>As Mike said, it appears that cutout_textures acts very strangely if the 
>second part of the difference or intersection is a compound object... 
>sometimes it works sometimes it doesn't!

So, does my method work with your complex main object?

-- 
Mike Williams
Gentleman of Leisure


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