new### [at] DESPAMpovrayorg (povray.org admin team) writes:
> POV-Ray v3.1 \ beta 6 is now available at ftp.povray.org in the directory
> /pub/povray/beta/beta3.1-6.
[...]
> POV-Ray 3.1.beta.6 released late August 1998
>
> Bugs fixed since beta.5
>
> Made density{color COLOR} legal mostly for use in density_map
> Made pignent{average color_map{}} illegal
> Fixed old bezier type 0 bug
> Eliminated negative strength blobs from bounding slab calculation
> Fixed hfield divide by zero bug on some platforms which didn't trap
> Added some missing identifier types as macro parameters
> Fixed mosaic preview overflow on odd size images
> Implemented material{} statement.
> MATERIAL:
> material{[MATERIAL_IDENTIFIER][MATERIAL_ITEMS...]}
> MATERIAL_ITEMS:
> TEXTURE | INTERIOR
> Example
> #declare MyGlass=material{texture{Glass_T} interior{Glass_I}}
> object{MyObject material{MyGlass}}
> Fixed problem with media and no light sources.
> Fixed memory leak in mesh
> Fixed erronious missing pigment in fully textured mesh
> Fixed repeat warp flip bug from 3.02
> Fixed multi-dimension array initializer bug
> Fixed multi-density in declared media bug
>
> POV-Ray 3.1.beta.5 released late July 1998
>
> Bugs fixed since beta.4
>
> The +Q8 and +Q9 now correctly turn media off/on
> Inverse CSG intersections now use merge rather than union.
> Mesh triangle textures now translate properly.
> The density_file pattern now searches +Lpath & Library_Path=path
> Negative subscript on array now properly trapped
> Fixed bug with macros with no parameters
> Fixed bug redeclaring as wrong type caused crash.
> Fixed bug density with no color_map inside density_map crashed.
> Fixed bug #declare MyArray=YourArray now works.
> New feature #declare MyIdentifier=YourIdentifier now works.
>
> POV-Ray 3.1.beta.4 first public beta July 4th.
[ Windows stuff snipped]
What about the problem with <1,2>.v ?
Thomas
--
http://www.fmi.uni-konstanz.de/~willhalm
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