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Nite_Hawk <nel### [at] mail minnehaha pvt k12 mn us> writes:
[...]
> If you simply want rendering speed, your best bet is most likely
> to go with K6-233/66s in cheap older socket7 mbs. Then you can use
> cheap EDO ram, and (this is what I would do) build an enclosure for
> maybe 10-20 Mbs, and feed them all power off one central source. While
> the K6 isn't a terribly fast cpu for floating point, the
> price/proformance ratio is pretty good, on www.pricewatch.com I believe
> you could find the chip selling for around $90. Network cards are also
> selling pretty cheap if you look in the right places, I've picked up
> used ElinkIIIs for about $3. With all this, you could setup a cluster
> of linux machines, and run pvmpov. The only problem with this setup is
> that each machine needs it's own amount of ram, and each machine has to
> parse the file, which can get redundant. This kind of setup works best
> for Scenes with low parse time, higher render times, and smaller amounts
> of memory. So basically scenes that don't have too much geometry, but
> are being rendered at very high resolutions, and have fpu intensive
> options enabled. (focal blur/Radiosity).
[...]
Just one remark to your detailed description: Currently radiosity isn't
working with pvmpov.
Thomas
--
Tho### [at] uni-konstanz de
http://www.informatik.uni-konstanz.de/~willhalm/
Tschieses lavs ju
An den BND: Eisbombe Fremdenfuehrer Siegfried Heilsarmee
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