Xplo Eristotle <inq### [at] unforgettablecom> writes:
>
> I've been thinking of creating a realistic water model as my next
> project (well, as realistic as POV and the Megapatch will allow). If
> that finds any measure of success, I'll be sure to let everyone in on
> it.. although I can't help wondering if someone's already attempted this
> and failed. :/
I have: http://www.fmi.uni-konstanz.de/~willhalm/graphics/tracegallery/
Perhaps I should rework it using angle depending reflection. The structure
of the surface is a normal map which is created by adding several versions
of a crackle pattern. I have modified POV-Ray to allow the addition of
normals (instead of averaging them). Furthermore, I tweaked the crackle
pattern such as Ron did in the megapatch.
Thomas
--
http://thomas.willhalm.de/ (includes pgp key)
Post a reply to this message
|