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"Edward Lotter" <_lot### [at] loopcom> writes:
> Try as I might (and search as I might) I have not been able to find a
> solution to this one!
[fruitless tries snipped]
>
> How does one render a visible flourescent tube (like those in an office
> ceiling)?
> Or even a neon sign??
Why not place a set of point light sources in a tube. Something like this
#declare nmb=0;
#while (nmb<=10)
light_source { nmb*y color rgb 0.1 }
#declare nmb=nmb+1;
#end
cylinder { <0,-0.5,0>, <0,10.5,0>, 0.2 pigment { color rgbt <1,0.6,0.6,0.5> } }
I haven't tested the code, but in principle it should work.
Thomas
--
http://www.fmi.uni-konstanz.de/~willhalm
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