POV-Ray : Newsgroups : povray.general : auto normals for mesh? : auto normals for mesh? Server Time
2 Aug 2024 12:16:36 EDT (-0400)
  auto normals for mesh?  
From: Lazarus Plath
Date: 27 Oct 2004 07:19:18
Message: <qqazxxsw-79D573.06191527102004@news.povray.org>
I have a mesh2 that only lists vertices, faces and uv.

I want to render it smooth using what I consider the default or implied 
normals, that is, a verts normal is the sum of normals of the faces that 
use the vert.

Is there keyword or some way to tell pov to do this or do I need to 
calculate it myself? -few


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.