POV-Ray : Newsgroups : povray.general : POV-Ray hangs when using invalid numbers : Re: POV-Ray hangs when using invalid numbers Server Time
1 Aug 2024 20:11:54 EDT (-0400)
  Re: POV-Ray hangs when using invalid numbers  
From: Jellby
Date: 19 May 2005 08:40:10
Message: <qlisl2-i0c.ln1@badulaque.unex.es>
Entre otras cosas, Florian Brucker tuvo a bien escribir:

> I got very strange things going on when rendering the following scene:
> 
> torus { 1, 1 translate y*(1/0)/(1/0) }
> 
> Some versions of POV-Ray definitely hang over here (even with +w1 +h1).
> Here's what I noticed:
> 
> Linux:
> 3.6.1 official binary:                        hangs
> 3.6.1 self-compiled:                  does not hang
> 3.5 self-compiled:                    does not hang
> MegaPOV 1.1 compiled by Chris Hormann:        hangs

It seems to hang here (self-compiled, Mandriva 2005):

$ gcc -v
Reading specs from /usr/lib/gcc/i586-mandrake-linux-gnu/3.4.3/specs
Configured with: ../configure --prefix=/usr --libexecdir=/usr/lib
--with-slibdir=/lib --mandir=/usr/share/man --infodir=/usr/share/info
--enable-shared --enable-threads=posix --disable-checking
--enable-long-long --enable-__cxa_atexit --enable-clocale=gnu
--disable-libunwind-exceptions --enable-languages=c,c++,ada,f77,objc,java
--host=i586-mandrake-linux-gnu --with-system-zlib
Thread model: posix
gcc version 3.4.3 (Mandrakelinux 10.2 3.4.3-7mdk)

-- 
light_source{9+9*x,1}camera{orthographic look_at(1-y)/4angle 30location
9/4-z*4}light_source{-9*z,1}union{box{.9-z.1+x clipped_by{plane{2+y-4*x
0}}}box{z-y-.1.1+z}box{-.1.1+x}box{.1z-.1}pigment{rgb<.8.2,1>}}//Jellby


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