POV-Ray : Newsgroups : povray.general : object pattern & solid mesh? : Re: object pattern & solid mesh? Server Time
5 Aug 2024 12:18:02 EDT (-0400)
  Re: object pattern & solid mesh?  
From: ABX
Date: 27 Sep 2002 03:50:21
Message: <q638pusrlo26r7qjlacev5s50c0682dhp9@4ax.com>
On Tue, 24 Sep 2002 10:19:54 +0200, Christoph Hormann <chr### [at] gmxde>
wrote:
> There is a. 'IC_Triangle()' macro in IsoCSG:
>
> http://www-public.tu-bs.de:8080/~y0013390/pov/ic/docu02.html#Triangle
>
> and ABX is working on an IC_Mesh(), but that won't be very fast (in fact
> incredibly slow for large meshes).

There is more important limitation than speed. Finite number of constants for
functions engine. Even simple famouse teapot balances on limit border in my
experiments.

ABX


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