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Alex Kluchikov wrote:
> I always wanted to make curly pattern. And yesterday I finally did it. Two of these
patterns are based on
> standard POV paterns -- curles_1 is based on crackle and curles_2 is based on bumps.
Third one is function
> pattern.
> Actually, we need to calculate gradient of pattern, calculate angle (I used radial
pattern) and shift the band.
> It's diffucult to explain. May be, it would be better to post sources, if anybody
wants?
>
> Sincerely yours, Alex Kluchikov
That looks interesting, you can do similar things with displace warps.
Of course i am interested in the source.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 17 Jun. 2003 _____./\/^>_*_<^\/\.______
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