POV-Ray : Newsgroups : povray.unofficial.patches : MegaPOV 1.2.1 X64? Server Time
28 Apr 2024 23:02:37 EDT (-0400)
  MegaPOV 1.2.1 X64? (Message 1 to 6 of 6)  
From: GrimDude
Subject: MegaPOV 1.2.1 X64?
Date: 19 Sep 2005 23:23:14
Message: <432f80a2$1@news.povray.org>
Are there currently any plans to create a Windows XP Pro X64 version of MP 
1.2.1?

Grim


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From: Christoph Hormann
Subject: Re: MegaPOV 1.2.1 X64?
Date: 20 Sep 2005 03:05:01
Message: <dgoc4a$31t$1@chho.imagico.de>
GrimDude wrote:
> Are there currently any plans to create a Windows XP Pro X64 version of MP 
> 1.2.1?

No.

To offer a version for a certain platform one of us has to actively use 
this platform to build and test.  AFAIK this isn't the case for Windows 
on x86-64.

If anyone out there is interested and able to build and test such a 
version feel invited to talk to us about it.

Christoph

-- 
POV-Ray tutorials, include files, Landscape of the week:
http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/


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From: GrimDude
Subject: Re: MegaPOV 1.2.1 X64?
Date: 20 Sep 2005 09:04:04
Message: <433008c4$1@news.povray.org>
If, the latest Beta from MS will help (Visual Studio Team Suite 2005),
that's what I'll be using. I'd be glad to help if it means MegaPOV will be
compatible with X64. Not that I'm an expert. I'll tell you right up front I
may need a little help, but I do have the software, the machine, a desire to
help, and the time (not to mention a developer brother that can throw in his
2-bits).

Grim


"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:dgoc4a$31t$1@chho.imagico.de...
> GrimDude wrote:
> > Are there currently any plans to create a Windows XP Pro X64 version of
MP
> > 1.2.1?
>
> No.
>
> To offer a version for a certain platform one of us has to actively use
> this platform to build and test.  AFAIK this isn't the case for Windows
> on x86-64.
>
> If anyone out there is interested and able to build and test such a
> version feel invited to talk to us about it.
>
> Christoph
>
> -- 
> POV-Ray tutorials, include files, Landscape of the week:
> http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
> MegaPOV with mechanics simulation: http://megapov.inetart.net/


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From: Christoph Hormann
Subject: Re: MegaPOV 1.2.1 X64?
Date: 20 Sep 2005 09:50:02
Message: <dgp3t9$8i4$1@chho.imagico.de>
GrimDude wrote:
> If, the latest Beta from MS will help (Visual Studio Team Suite 2005),
> that's what I'll be using. I'd be glad to help if it means MegaPOV will be
> compatible with X64.

Both POV-Ray and MegaPOV have no trouble with 64bit platforms in general 
- they have been successfully built on all kind of 64bit Unix machines 
and there is a Linux/x86-64 version available on the MegaPOV website.

> Not that I'm an expert. I'll tell you right up front I
> may need a little help, but I do have the software, the machine, a desire to
> help, and the time (not to mention a developer brother that can throw in his
> 2-bits).

I just noticed we have not yet put up a Windows source package for 
MegaPOV 1.2.1 on the website.  So you have to merge the official one 
with the Unix source package or wait until we have managed to put up an 
up-to-date package.

Christoph

-- 
POV-Ray tutorials, include files, Landscape of the week:
http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/


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From: Christoph Hormann
Subject: Re: MegaPOV 1.2.1 X64?
Date: 20 Sep 2005 10:30:01
Message: <dgp6ak$985$1@chho.imagico.de>
Christoph Hormann wrote:
> 
> I just noticed we have not yet put up a Windows source package for 
> MegaPOV 1.2.1 on the website.  So you have to merge the official one 
> with the Unix source package or wait until we have managed to put up an 
> up-to-date package.

Source package is up now.

Christoph

-- 
POV-Ray tutorials, include files, Landscape of the week:
http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/


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From: GrimDude
Subject: Re: MegaPOV 1.2.1 X64?
Date: 21 Sep 2005 22:55:10
Message: <43321d0e@news.povray.org>
Thank you, Christoph! That was quick!

Grim

"Christoph Hormann" <chr### [at] gmxde> wrote in message 
news:dgp6ak$985$1@chho.imagico.de...
> Christoph Hormann wrote:
>>
>> I just noticed we have not yet put up a Windows source package for 
>> MegaPOV 1.2.1 on the website.  So you have to merge the official one with 
>> the Unix source package or wait until we have managed to put up an 
>> up-to-date package.
>
> Source package is up now.
>
> Christoph
>
> -- 
> POV-Ray tutorials, include files, Landscape of the week:
> http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
> MegaPOV with mechanics simulation: http://megapov.inetart.net/


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