POV-Ray : Newsgroups : povray.unofficial.patches : MegaPOV 1.2.1 X64? : Re: MegaPOV 1.2.1 X64? Server Time
15 May 2024 13:25:43 EDT (-0400)
  Re: MegaPOV 1.2.1 X64?  
From: Christoph Hormann
Date: 20 Sep 2005 09:50:02
Message: <dgp3t9$8i4$1@chho.imagico.de>
GrimDude wrote:
> If, the latest Beta from MS will help (Visual Studio Team Suite 2005),
> that's what I'll be using. I'd be glad to help if it means MegaPOV will be
> compatible with X64.

Both POV-Ray and MegaPOV have no trouble with 64bit platforms in general 
- they have been successfully built on all kind of 64bit Unix machines 
and there is a Linux/x86-64 version available on the MegaPOV website.

> Not that I'm an expert. I'll tell you right up front I
> may need a little help, but I do have the software, the machine, a desire to
> help, and the time (not to mention a developer brother that can throw in his
> 2-bits).

I just noticed we have not yet put up a Windows source package for 
MegaPOV 1.2.1 on the website.  So you have to merge the official one 
with the Unix source package or wait until we have managed to put up an 
up-to-date package.

Christoph

-- 
POV-Ray tutorials, include files, Landscape of the week:
http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/


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