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From: Chris Huff
Subject: Blob pattern patch updated-again
Date: 2 Nov 1999 07:20:23
Message: <381ED7A2.7A0B8C1C@yahoo.com>
This time I added blob_pigment, which allows you to specify a color for
each component. It works both as an object pigment and as a density.
I also uploaded a compiled Macintosh application.


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From: Ken
Subject: Re: Blob pattern patch updated-again
Date: 2 Nov 1999 07:52:16
Message: <381EDD84.D567FF42@pacbell.net>
Chris Huff wrote:

> I also uploaded a compiled Macintosh application.

  Does this imply that development has stopped now ?

  The reason I ask is that I have hesitated adding your patch to the
patch section of the links page until you have worked out the bugs
and have finished adding features. I feared if I were to list it too
early and others start compling it into their own executables they
might miss some later important changes. If you are nearing
completetion with it I will add you to the hall of records and advertize
it for you.

-- 
Ken Tyler -  1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Chris Huff
Subject: Re: Blob pattern patch updated-again
Date: 2 Nov 1999 07:59:35
Message: <381EE0D2.6B94DF12@yahoo.com>
>Does this imply that development has stopped now ?<

No, just that I have completed it enough to bother releasing a runneable
version. I don't think there are any bugs left, but I am calling it a
beta version, just in case. :-)


>The reason I ask is that I have hesitated adding your patch to the
patch section of the links page until you have worked out the bugs
and have finished adding features. I feared if I were to list it too
early and others start compling it into their own executables they
might miss some later important changes. If you are nearing
completetion with it I will add you to the hall of records and advertize

it for you.<

I think it is fairly complete. If people have some good suggestions
about additional features and syntax, I will try to incorporate them,
but the only things I will be adding are bug fixes(if any are left),
possibly additional types of components(cone, box, torus...), and maybe
some more density functions(if I can figure out any more to add).


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From: Ken
Subject: Re: Blob pattern patch updated-again
Date: 2 Nov 1999 08:01:01
Message: <381EDF8F.D7EA0DB8@pacbell.net>
Chris Huff wrote:
> 
> >Does this imply that development has stopped now ?<
> 
> No, just that I have completed it enough to bother releasing a runneable
> version. I don't think there are any bugs left, but I am calling it a
> beta version, just in case. :-)

Got a name yet ?

-- 
Ken Tyler -  1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Mike
Subject: Re: Blob pattern patch updated-again
Date: 2 Nov 1999 10:18:43
Message: <381EFE82.8C826591@aol.com>
> Got a name yet ?

I suggest Patch'O Matic.  hee hee

-Mike


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From: Jerome M  BERGER
Subject: Re: Blob pattern patch updated-again
Date: 2 Nov 1999 13:06:34
Message: <381F281C.24602495@enst.fr>
Mike wrote:
> 
> > Got a name yet ?
> 
> I suggest Patch'O Matic.  hee hee
> 
> -Mike
	Or Blobray

		Jerome

-- 
*******************************

* they'll tell you what can't * mailto:ber### [at] inamecom
* be done and why...          * http://www.enst.fr/~jberger
* Then do it.                 *
*******************************


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From: Ken
Subject: Re: Blob pattern patch updated-again
Date: 2 Nov 1999 13:35:18
Message: <381F2EE5.EABE6ACB@pacbell.net>
Mike wrote:
> 
> > Got a name yet ?
> 
> I suggest Patch'O Matic.  hee hee
> 
> -Mike

MeatBall Patch.  hee tee !

-- 
Ken Tyler -  1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Chris Huff
Subject: Re: Blob pattern patch updated-again
Date: 2 Nov 1999 15:18:13
Message: <381F47A1.709B47F9@yahoo.com>
Guess what, I found a bug. I think I did, anyway. At least a
"misfeature". I don't think the threshold keyword does what it should.
Anyway, I will release a new version soon, and I will also try to add
the ability to use a pigment for each component instead of just a color.
That might be interesting.
After that, I can't really think of anything else to add(other than more
component shapes and density functions), so it is pretty much safe for
anyone else to add.


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From: Chris Huff
Subject: Re: Blob pattern patch updated-again
Date: 2 Nov 1999 15:19:37
Message: <381F47F1.99378430@yahoo.com>
Oh, almost forgot...

>Got a name yet ?<
Not really, for the moment I am calling it "POV-Ray +blob textures",
which is somewhat of a misnomer, because it is mainly useful for media.


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From: Matthew Bennett
Subject: Re: Blob pattern patch updated-again
Date: 2 Nov 1999 16:05:33
Message: <381f521d@news.povray.org>
Jerome M. BERGER <jbe### [at] enstfr> wrote in message
news:381F281C.24602495@enst.fr...
> Mike wrote:
> >
> > > Got a name yet ?
> >
> > I suggest Patch'O Matic.  hee hee
> >
> > -Mike
> Or Blobray

*groan* ;)

/\/\/\//


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