POV-Ray : Newsgroups : povray.unix : povray on Intel processors Server Time
3 Jul 2024 04:49:21 EDT (-0400)
  povray on Intel processors (Message 1 to 3 of 3)  
From: gRRosminet
Subject: povray on Intel processors
Date: 29 Feb 2004 09:04:52
Message: <4041f184$1@news.povray.org>
Hi everybody !

I just want to inform you that I have tried Intel C++ Compiler v8.0 on 
povray ... the result is that the rendering time for the benchmark scene 
is now 33 minutes with these options :
CFLAGS = -O3 -mcpu=pentium4 -march=pentium4 -ip

before this, I used a povray compiled with gcc and "-O3 -mcpu=pentium4 
-march=pentium4 -f...." options and the benchmark was rendered in 38 minutes


That's all !

Thierry


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From: Christoph Hormann
Subject: Re: povray on Intel processors
Date: 29 Feb 2004 10:35:01
Message: <c1t0eb$g9g$1@chho.imagico.de>
gRRosminet wrote:
> Hi everybody !
> 
> I just want to inform you that I have tried Intel C++ Compiler v8.0 on 
> povray ... the result is that the rendering time for the benchmark scene 
> is now 33 minutes with these options :
> CFLAGS = -O3 -mcpu=pentium4 -march=pentium4 -ip
> 
> before this, I used a povray compiled with gcc and "-O3 -mcpu=pentium4 
> -march=pentium4 -f...." options and the benchmark was rendered in 38 
> minutes

Recent tests we made with the 3.6 beta showed that the best performance 
with gcc is achieved with plain '-O3' and without additional '-f...' 
(the best -mcpu/-march flags probably depend on the processor).

Christoph

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From: Warp
Subject: Re: povray on Intel processors
Date: 1 Mar 2004 13:28:01
Message: <404380b1@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote:
> Recent tests we made with the 3.6 beta showed that the best performance 
> with gcc is achieved with plain '-O3' and without additional '-f...' 

  That makes lots of sense.
  If there's some optimization which is not turned on with -O3 (which
is the maximum -O flag) there's probably a reason. If there would be
some additional optimization which would increase the performance
of the code, wouldn't they include it in -O3?
  I suppose those optimizations not included are experimental, theoretical
(ie. they *may* speed up, but also slow down) or just buggy.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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