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Since wxWidgets 2.6 was release I've been working on a new version of
POVColor with a new interface and more features than the older release.
Some features include:
Create/edit multiple colors and maps.
Create maps from math expressions.
Create quick colors/map
New parser (not yet added)
An 'alpha' preview release can be found at
http://sourceforge.net/projects/povcolor
This is just a preview release and does not contain full functionality. It
contains the source and a binary compiled for Windows for anyone interested
in seeing it now. The file is povcolor2_al.zip
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The project is almost finished. Alpha 3 has load and save support and can
load standard pov files containing colors and maps.
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Allen wrote:
> The project is almost finished. Alpha 3 has load and save support and can
> load standard pov files containing colors and maps.
Note you should really include a working makefile. Apart from that your
program does not build here (with WxGTK and gcc) because of various
flaws (missing #includes and invalid initializations of reference
parameters).
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
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I know there is still a lot of work left in those areas. I don't have a lot
of knowledge using gcc or makefiles however (I don't presently have a
unix/linux system either). When I started on this one, it was mainly a
'throw together' project. I plan on going back and changing a lot before a
beta is released.
Christoph Hormann <chr### [at] gmxde> wrote:
> Allen wrote:
> > The project is almost finished. Alpha 3 has load and save support and can
> > load standard pov files containing colors and maps.
>
> Note you should really include a working makefile. Apart from that your
> program does not build here (with WxGTK and gcc) because of various
> flaws (missing #includes and invalid initializations of reference
> parameters).
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Sim-POV,
> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
> Last updated 03 May. 2005 _____.//^>_*_<^/.______
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On Thu, 5 May 2005 22:53:01 EDT, "Allen" <bri### [at] yahoocom> wrote:
> I know there is still a lot of work left in those areas. I don't have a lot
> of knowledge using gcc or makefiles
Would that be possible to have your CVS filled with current state of sources
at http://cvs.sourceforge.net/viewcvs.py/povcolor/povcolor3/ ?
I could give you a hand in preparation of the makefiles the way it is done in
wxWidgets 2.6. I already guided a few persons through this process and it
usually is about 5-30 minut of work as long as sources are not heavily broken.
ABX
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I think I just uploaded it to
cvs.sourceforge.net/viewcvs.py/povcolor/povcolor
I don't know if it is all there. I'm using TortoiseCVS and I'm trying to
get it working with the SourceForge CVS services. I've also just uploaded
povcolor2_a4.zip with is the current state of sources.
ABX <abx### [at] abxartpl> wrote:
> On Thu, 5 May 2005 22:53:01 EDT, "Allen" <bri### [at] yahoocom> wrote:
> > I know there is still a lot of work left in those areas. I don't have a lot
> > of knowledge using gcc or makefiles
>
> Would that be possible to have your CVS filled with current state of sources
> at http://cvs.sourceforge.net/viewcvs.py/povcolor/povcolor3/ ?
> I could give you a hand in preparation of the makefiles the way it is done in
> wxWidgets 2.6. I already guided a few persons through this process and it
> usually is about 5-30 minut of work as long as sources are not heavily broken.
>
> ABX
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OK. I pretty sure it is working now, but it is at
http://cvs.sourceforge.net/viewcvs.py/povcolor/povcolor2/
The file layout is a little different than the povcolor2_a4.zip on the
downloads page. There is a 'build' directory for project/make files, 'bin'
for the executable, and 'out' for the intermediate object file.
"Allen" <bri### [at] yahoocom> wrote:
> I think I just uploaded it to
> cvs.sourceforge.net/viewcvs.py/povcolor/povcolor
> I don't know if it is all there. I'm using TortoiseCVS and I'm trying to
> get it working with the SourceForge CVS services. I've also just uploaded
> povcolor2_a4.zip with is the current state of sources.
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