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I updated the script slightly. There is now also the license, and I
incorporated the official changes to the Screen_Object macro.
Mike
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Attachments:
Download 'screen.inc.txt' (8 KB)
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On 08/30/2018 09:32 PM, Mike Horvath wrote:
> I updated the script slightly. There is now also the license, and I
> incorporated the official changes to the Screen_Object macro.
>
>
> Mike
Why does it save and restore the version, but not change it?
--
dik
Rendered 1024 of 921600 pixels (0%)
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On 8/30/2018 9:36 PM, dick balaska wrote:
> On 08/30/2018 09:32 PM, Mike Horvath wrote:
>> I updated the script slightly. There is now also the license, and I
>> incorporated the official changes to the Screen_Object macro.
>>
>>
>> Mike
>
> Why does it save and restore the version, but not change it?
>
I forgot about that. What should I do instead?
Mike
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On 08/30/2018 10:38 PM, Mike Horvath wrote:
> On 8/30/2018 9:36 PM, dick balaska wrote:
>> On 08/30/2018 09:32 PM, Mike Horvath wrote:
>>> I updated the script slightly. There is now also the license, and I
>>> incorporated the official changes to the Screen_Object macro.
>>>
>>
>> Why does it save and restore the version, but not change it?
>>
>
> I forgot about that. What should I do instead?
>
I would just delete those two lines, they are unnecessary.
--
dik
Rendered 1024 of 921600 pixels (0%)
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On 8/30/2018 10:58 PM, dick balaska wrote:
> On 08/30/2018 10:38 PM, Mike Horvath wrote:
>> On 8/30/2018 9:36 PM, dick balaska wrote:
>>> On 08/30/2018 09:32 PM, Mike Horvath wrote:
>>>> I updated the script slightly. There is now also the license, and I
>>>> incorporated the official changes to the Screen_Object macro.
>>>>
>>>
>>> Why does it save and restore the version, but not change it?
>>>
>>
>> I forgot about that. What should I do instead?
>>
>
> I would just delete those two lines, they are unnecessary.
>
>
Okay. Unfortunately, the file has never had any version numbers, so all
the different versions floating around (I'm not the only one) are hard
to keep straight.
Mike
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Another update, with more of Dick's tips.
Mike
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Attachments:
Download 'screen.inc.txt' (8 KB)
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Am 31.08.2018 um 04:58 schrieb dick balaska:
> On 08/30/2018 10:38 PM, Mike Horvath wrote:
>> On 8/30/2018 9:36 PM, dick balaska wrote:
>>> On 08/30/2018 09:32 PM, Mike Horvath wrote:
>>>> I updated the script slightly. There is now also the license, and I
>>>> incorporated the official changes to the Screen_Object macro.
>>>>
>>>
>>> Why does it save and restore the version, but not change it?
>>>
>>
>> I forgot about that. What should I do instead?
>>
>
> I would just delete those two lines, they are unnecessary.
A smarter approach would be to leave them in, and add a `#version 3.7`
(or some such) indicating the minimum version of POV-Ray known to work
with the include file.
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I added the version check back in. It should work in POV 3.7 and later now.
Mike
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Attachments:
Download 'screen.inc.txt' (8 KB)
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I noticed I let a bug slip in that was causing the "Screen_Object()"
macro to fail. I have attached the updated script.
Mike
Post a reply to this message
Attachments:
Download 'screen.inc.txt' (8 KB)
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Mike Horvath <mik### [at] gmailcom> wrote:
> I noticed I let a bug slip in that was causing the "Screen_Object()"
> macro to fail. I have attached the updated script.
>
>
> Mike
Thanks! Haven't tried it out yet, but will.
I made a few changes of my own to the original screen.inc years ago-- to improve
its precision with HIGH-res cylindrical height_fields and such, when made there.
(and also figured out where to add an 'inside vector' to such things, for use in
CSG.) I hope I can find the old code at some point; I think I lost it :-(
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