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I have one small question.
Does Pov-ray 64 bit works with two core processors ?
I know that it is not place for this type of question but I didn't know
where put question about hardware.
Thanks.
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And one more thing.
Is it possible to make calculations at joined into cluster ?
I want to know because my calculations of isosurfaces with radiosty are
horrible :(:(:( long. I want to start making photorealistic scenes, but it
needs isosurfaces which containing several funcions (including sclaed noise
and fractals), and multi layered textures. When I'm adding rodiosty to this
i can forget about doing any other things at computer by next few weeks
:(:(.
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Woland wrote:
> I have one small question.
> Does Pov-ray 64 bit works with two core processors ?
It works, but uses only one core. 3.7 is promised to be threaded so
it'll utilize both cores.
--
Eero "Aero" Ahonen
http://www.zbxt.net
aer### [at] removethiszbxtnetinvalid
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Eero Ahonen wrote:
> Woland wrote:
>> I have one small question.
>> Does Pov-ray 64 bit works with two core processors ?
>
> It works, but uses only one core. 3.7 is promised to be threaded so
> it'll utilize both cores.
>
In the meantime, there are other methods. For instance, I believe
there's a system called SMP-Pov, which will distribute the render
throughout a cluster (however, I believe it has issues with radiosity).
If you're doing an animation, you can submit it to the IMP
(www.imp.org), and it will be farmed out to several machines.
...Chambers
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Woland wrote:
> I have one small question.
> Does Pov-ray 64 bit works with two core processors ?
> I know that it is not place for this type of question
Then please don not post it here. A proper place for your question would
have been povray.general .
Thorsten, POV-Team
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