So I'm using my custom built povdos on one Windows box and (5) povray-
3.7 on linux.
I notice that
texture {pigment { Apocalypse} scale 1*inch}
renders differently on povdos.
Should that be the case? Is github/master/head different than the
release version? This is the question before I decide how to proceed.
I can either build a linux version from head, or switch to a different
texture :) Or maybe you (clipka) want to know more about this.
dik
Post a reply to this message
|