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Chambers wrote:
> I still remember the first time I allocated a single, 2MB array, and it
> *just worked*.
It wasn't that long ago that I had a 9 gig textual database dump I needed to
do something interactive with, and I spent about 10 minutes trying to figure
out the best program for writing the mung in before I realized "hey, wait, I
have 16G RAM on this machine. I can just open it with VI."
--
Darren New, San Diego CA, USA (PST)
Forget "focus follows mouse." When do
I get "focus follows gaze"?
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On 16-1-2010 16:42, nemesis wrote:
> andrel wrote:
>> On 16-1-2010 16:00, nemesis wrote:
>>> Sabrina Kilian wrote:
>>>> You learn more about a person
>>>> by the words they choose to address others by
>>>
>>> I hope you have learned that I'm a clown by heart. I enjoy making
>>> people laugh.
>>
>> Keep working on it, it does not come through on the internet, at least
>> not for me.
>
> sadly, my humorous side is often a victim of my troll side and thus
> don't get as much recognition, specially when people are fed up already.
I am not fed up. A bit tired of repeating the same discussion over and
over. We try to spread the load by alternating who is answering this
time*. You just wait until it is Warp's, or even better Thorsten's,
turn, then it gets really funny.
* nothing formal, just the way things develop.
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nemesis wrote:
> in other words, you agree with me that change in the software world goes on
> friggin' slowly, right?
No, but changes in underlying software infrastructure are slow. I'll note
we're still building hardware out of semiconductors.
--
Darren New, San Diego CA, USA (PST)
Forget "focus follows mouse." When do
I get "focus follows gaze"?
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Chambers <Ben### [at] gmail com> wrote:
> Invisible wrote:
> > Chambers wrote:
> >> 1) Support for sophisticated branching
> >
> > When this happens, the GPU will be exactly the same speed as the CPU.
> > The GPU is fast *because* it doesn't support sophisticated branching.
>
> That's too bad, because POV requires sophisticated branching.
yeah, I wonder how a path tracer, which requires more branching for each new ray
spawned than a conventional raytracer, did it...
> >> 2) Full double-precision accuracy
> >
> > This already exists apparently. (E.g., my GPU supports double-precision
> > math.)
>
> Yes, but there are still relatively few cards in consumer machines that
> fully support double precision.
Don't worry, even non-gamers will all be running double precision GPU's when
povray 3.7 finally gets out of beta.
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andrel <a_l### [at] hotmail com> wrote:
> Or to ask a personal question that you don't have to answer: what *is*
> your background?
right now it's this one:
http://img37.imageshack.us/img37/6122/luxfruitsback.jpg
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andrel <a_l### [at] hotmail com> wrote:
> On 16-1-2010 16:40, nemesis wrote:
> > I look at heavyweights in the industry at large and they seem to think
> > differently. Either you are right and they will all be broke by
> > investing on a fad or you are
>
> They can afford to invest in something that will only last a few years.
> In fact they have to in order to survive long enough to participate in
> the next hype. So I might be right and they are still doing the right
> thing.
BTW, people said videogames were a fad too. Funny thing is that it's the
industry that drives much of PC's progress today, most notably GPU's. It's been
a pretty long fad so far...
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nemesis <nam### [at] gmail com> wrote:
> BTW, people said videogames were a fad too.
Do you have any actual references to that?
--
- Warp
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Warp wrote:
> nemesis <nam### [at] gmail com> wrote:
>> BTW, people said videogames were a fad too.
>
> Do you have any actual references to that?
not at hand, Mr. Wikipedia. I remember reading something like that from
people in the industry in the "Game Over" book about old days Nintendo.
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Darren New wrote:
> It wasn't that long ago that I had a 9 gig textual database dump I
> needed to do something interactive with, and I spent about 10 minutes
> trying to figure out the best program for writing the mung in before I
> realized "hey, wait, I have 16G RAM on this machine. I can just open it
> with VI."
...!! O_O
Damn, I don't even want to know how many pages you'd have to scroll
through to get to the part that you actually want...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Orchid XP v8 wrote:
> Darren New wrote:
>
>> It wasn't that long ago that I had a 9 gig textual database dump I
>> needed to do something interactive with, and I spent about 10 minutes
>> trying to figure out the best program for writing the mung in before I
>> realized "hey, wait, I have 16G RAM on this machine. I can just open
>> it with VI."
>
> ...!! O_O
>
> Damn, I don't even want to know how many pages you'd have to scroll
> through to get to the part that you actually want...
>
There are these things called "regular expressions" that help with that :)
...Chambers
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