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On 2/5/2011 1:59 PM, John VanSickle wrote:
> On 1/31/2011 12:49 PM, stbenge wrote:
>> On 1/31/2011 9:46 AM, nemesis wrote:
>>>
>>> 404: not found
>>
>> I just uploaded it to a new directory:
>>
>> http://www.caltel.com/~abenge/applet/index.html
>
> "Error: Class not found: RDMinim"
>
> Regards,
> John
Yeah, I've narrowed down the cause to one probability: the new version
of JRE requires the signing of applets when used in conjunction with
OpenGL. I'll be able to sign my applets pretty soon.
Thanks,
Sam
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Gah!
I was hoping that after downloading the JDK, the process of signing my
applets (thus making them viewable in a web page, on most computers)
would become possible. But no. Every turn I make takes me down a path
fraught with peril. And for what? For an applet that would take up a big
ol' chunk of my limited web space?
It's just not worth it!
So in order to save what's left of my sanity, I'll release anything I
make as a standalone application. I realize that this will limit my
audience, but if I make something truly worth seeing, then the download
will be worth it. I could then use a file-hosting service to provide
direct downloads. And, if I ever finish a game, save files will be
easier to manage.
At least Processing lets me export applications to the Big Three OSs :/
So, in short, I'm giving up... unless inspiration strikes and the
solution become clear `:(
Sam
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stbenge wrote:
> So, in short, I'm giving up... unless inspiration strikes and the
> solution become clear `:(
Demo the screen. Post video to youtube. Right now I can only vaguely imagine
what you're talking about.
--
Darren New, San Diego CA, USA (PST)
"How did he die?" "He got shot in the hand."
"That was fatal?"
"He was holding a live grenade at the time."
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On 06/02/2011 11:49 PM, Darren New wrote:
> Demo the screen. Post video to youtube. Right now I can only vaguely
> imagine what you're talking about.
In related news... How the hell do you take a video of something
actually on your computer screen? (Short of pointing a video camera at
your monitor, which just seems silly...)
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> In related news... How the hell do you take a video of something
> actually on your computer screen?
http://en.wikipedia.org/wiki/Comparison_of_screencasting_software
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Le 07/02/2011 10:11, Invisible a écrit :
> On 06/02/2011 11:49 PM, Darren New wrote:
>
>> Demo the screen. Post video to youtube. Right now I can only vaguely
>> imagine what you're talking about.
>
> In related news... How the hell do you take a video of something
> actually on your computer screen? (Short of pointing a video camera at
> your monitor, which just seems silly...)
If you are on Windows, I recommend camstudio, with their proprietary
codec, for the capture on disk. (and it's free of charge) (you can
capture fullscreen or partial area)
Next you will need to transcode it to a codec supported by your video
editor, but that's an offline operation.
(for conversion, Freemake Video Converter is my other recommendation)
--
Software is like dirt - it costs time and money to change it and move it
around.<br/><br/>
Just because you can't see it, it doesn't weigh anything,
and you can't drill a hole in it and stick a rivet into it doesn't mean
it's free.
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On 07/02/2011 10:05 AM, scott wrote:
>> In related news... How the hell do you take a video of something
>> actually on your computer screen?
>
> http://en.wikipedia.org/wiki/Comparison_of_screencasting_software
Bizarrely, this claims that FFmpeg and VirtualDub can do screen capture...
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Invisible wrote:
> In related news... How the hell do you take a video of something
Well, FRAPS is pretty much the standard for video games.
--
Darren New, San Diego CA, USA (PST)
"How did he die?" "He got shot in the hand."
"That was fatal?"
"He was holding a live grenade at the time."
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On 07/02/2011 03:52 PM, Darren New wrote:
> Invisible wrote:
>> In related news... How the hell do you take a video of something
>
> Well, FRAPS is pretty much the standard for video games.
Isn't that also insanely expensive though?
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Invisible wrote:
> On 07/02/2011 03:52 PM, Darren New wrote:
>> Invisible wrote:
>>> In related news... How the hell do you take a video of something
>>
>> Well, FRAPS is pretty much the standard for video games.
>
> Isn't that also insanely expensive though?
First 30 seconds is free, then it's like $39 or something here?
So, no, unless you're very poor. :-)
--
Darren New, San Diego CA, USA (PST)
"How did he die?" "He got shot in the hand."
"That was fatal?"
"He was holding a live grenade at the time."
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