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Gah!
I was hoping that after downloading the JDK, the process of signing my
applets (thus making them viewable in a web page, on most computers)
would become possible. But no. Every turn I make takes me down a path
fraught with peril. And for what? For an applet that would take up a big
ol' chunk of my limited web space?
It's just not worth it!
So in order to save what's left of my sanity, I'll release anything I
make as a standalone application. I realize that this will limit my
audience, but if I make something truly worth seeing, then the download
will be worth it. I could then use a file-hosting service to provide
direct downloads. And, if I ever finish a game, save files will be
easier to manage.
At least Processing lets me export applications to the Big Three OSs :/
So, in short, I'm giving up... unless inspiration strikes and the
solution become clear `:(
Sam
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