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with DOF:
http://img265.imageshack.us/img265/5871/stereofruit7.jpg
no DOF:
http://img824.imageshack.us/img824/9015/stereofruit7nodof.jpg
inspired by the recent 3D craze...
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Don't you find it hard to diverge your eyes? I find the cross-eye ones
much easier to see.
- Slime
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Slime <pov### [at] slimeland com> wrote:
> Don't you find it hard to diverge your eyes? I find the cross-eye ones
> much easier to see.
huh? I do cross my eyes. I see them from quite away, relax my eyes at the
center of the image and soon enough they naturally converge.
the focal point of both cameras is the center apple... I also find the DOF
version easier in the eyes... :)
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> huh? I do cross my eyes. I see them from quite away, relax my eyes
at the
> center of the image and soon enough they naturally converge.
That's diverging your eyes. Your left eye ends up looking at the left
image and your right eye at the right image. If you cross your eyes,
your right eye looks at the left image and your left eye at the right
image. This is a lot easier for me, but probably more difficult for some
people.
- Slime
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Slime wrote:
> This is a lot easier for me, but probably more difficult for some
> people.
From my experience in 3D graphics class (back when "3D graphics" was line
drawings with pen plotters and clipping textures to polygons was pretty
cutting edge), I remember that many more people could do the cross-eyed
rather than the divergent. I'd say 4 or 5 to 1, at least.
--
Darren New, San Diego CA, USA (PST)
Eiffel - The language that lets you specify exactly
that the code does what you think it does, even if
it doesn't do what you wanted.
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Slime <pov### [at] slimeland com> wrote:
> > huh? I do cross my eyes. I see them from quite away, relax my eyes
> at the
> > center of the image and soon enough they naturally converge.
>
> That's diverging your eyes. Your left eye ends up looking at the left
> image and your right eye at the right image. If you cross your eyes,
> your right eye looks at the left image and your left eye at the right
> image. This is a lot easier for me, but probably more difficult for some
> people.
>
> - Slime
I see what you mean now! I've been doing it wrong all along! o_0 well, perhaps
not for all people.
Here's the correct cross-eyes one, which is just the former image with the 2
images changed place:
http://i48.tinypic.com/2dvn0d5.jpg
It forms just so much more naturally on the eyes! o_O
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nemesis wrote:
> I see what you mean now! I've been doing it wrong all along! o_0 well, perhaps
> not for all people.
Ah, much better. The funny thing is, if you look cross-eyed at the original
version, your brain goes "there's something very wrong here" but it's really
hard to tell what.
--
Darren New, San Diego CA, USA (PST)
Eiffel - The language that lets you specify exactly
that the code does what you think it does, even if
it doesn't do what you wanted.
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Darren New <dne### [at] san rr com> wrote:
> nemesis wrote:
> > I see what you mean now! I've been doing it wrong all along! o_0 well, perhaps
> > not for all people.
>
> Ah, much better. The funny thing is, if you look cross-eyed at the original
> version, your brain goes "there's something very wrong here" but it's really
> hard to tell what.
yes! It was as if you were looking cross-eyed at a a real-life scene... :P
what a bummer... :P
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