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From: Darren New
Subject: Re: Awesome. Instant 3D model entry based on a cheap webcam
Date: 2 Dec 2009 01:51:50
Message: <4b160e86$1@news.povray.org>
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SharkD wrote:
> Er... Can you show me an example of a video game that doesn't use a
> pinhole-type camera?
Hmmm. Serious Sam seems to count.
http://www.giantbomb.com/lens-flare/92-763/all-images/52-302921/961109_20090715_790screen003/51-1081760/
Batman's focal blur:
http://screenshots.teamxbox.com/screen/90600/Batman-Arkham-Asylum/
Altho that wasn't the effect I was talking about, and it's possible that's
supposed to just be rain/fog, especially since it only seems to be happening
outside.
Ah, that's definitely focal blur.
http://xbox360.ign.com/dor/objects/14273491/batman-arkham-asylum/images/batman-arkham-asylum-20090805051330391.html?page=mediaFull
http://xbox360.ign.com/dor/objects/14273491/batman-arkham-asylum/images/batman-arkham-asylum-20090805051405078.html?page=mediaFull
And an example of the blur I was talking about when you're choking the crap
out of someone:
http://xbox360.ign.com/dor/objects/14273491/batman-arkham-asylum/images/batman-arkham-asylum-20090805051402359.html?page=mediaFull
Check out, for example, how een his ears are blurry.
--
Darren New, San Diego CA, USA (PST)
Human nature dictates that toothpaste tubes spend
much longer being almost empty than almost full.
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From: scott
Subject: Re: Awesome. Instant 3D model entry based on a cheap webcam
Date: 2 Dec 2009 03:45:08
Message: <4b162914$1@news.povray.org>
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> Er... Can you show me an example of a video game that doesn't use a
> pinhole-type camera?
I thought most recent games used some form of DoF?
I've been playing GT5 for ages and this have nice DoF effects:
http://mos.futurenet.com/resources/gamesradar/PS3_wallpaper/GT5_1_1080p.jpg
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From: Warp
Subject: Re: Awesome. Instant 3D model entry based on a cheap webcam
Date: 2 Dec 2009 10:43:21
Message: <4b168b19@news.povray.org>
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somebody <x### [at] y com> wrote:
> I know what you are seeing and don't disagree, but you are using odd
> terminology. There's no _depth_ on a flat 2D panel to perceive. What you are
> seeing is an illusion
"Perception" means what the brain perceives, and if it perceives depth
(where there is none), that's depth perception.
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- Warp
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From: Darren New
Subject: Re: Awesome. Instant 3D model entry based on a cheap webcam
Date: 2 Dec 2009 23:07:52
Message: <4b173998$1@news.povray.org>
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SharkD wrote:
> Er... Can you show me an example of a video game that doesn't use a
> pinhole-type camera?
Actually, come to think of it, I am not sure why having stuff like lens
flair in a video game makes it more "realistic" unless the character in the
game is looking through a lens, which is usually not the case.
--
Darren New, San Diego CA, USA (PST)
Human nature dictates that toothpaste tubes spend
much longer being almost empty than almost full.
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