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5 Sep 2024 05:25:01 EDT (-0400)
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From: Nicolas Alvarez
Subject: Re: World Community Grid News
Date: 16 Nov 2009 11:15:59
Message: <4b017abf@news.povray.org>
Saul Luizaga wrote:
> Nicolas Alvarez wrote:
>> I have it set to use 100%. It runs at the lowest process priority anyway
>> (highest nice level on Unix). I don't notice any slowdown while it's
>> running.
> 
> First, thank you for joining the WCG and second, for setting it at 100%
> :-).

I have been on BOINC projects for two or three years already. Since before 
WCG supported BOINC for sure.


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From: Saul Luizaga
Subject: Re: World Community Grid News
Date: 16 Nov 2009 15:31:03
Message: <4b01b687$1@news.povray.org>
Nicolas Alvarez wrote:
> I have been on BOINC projects for two or three years already. Since before 
> WCG supported BOINC for sure.

Oh I see, glad you decide to help on the WCG.

I'm curious, what other projects are you running?


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From: Nicolas Alvarez
Subject: Re: World Community Grid News
Date: 16 Nov 2009 21:07:24
Message: <4b02055c@news.povray.org>
Saul Luizaga wrote:
> Nicolas Alvarez wrote:
>> I have been on BOINC projects for two or three years already. Since
>> before WCG supported BOINC for sure.
> 
> Oh I see, glad you decide to help on the WCG.
> 
> I'm curious, what other projects are you running?

I have accounts on most projects :P

*Currently* I run them based on what I need to test at the moment (I'm a 
developer for a BOINC fork). But I did quite a lot of crunching for
WCG Dengue recently, since my country was quite affected by it.


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From: Saul Luizaga
Subject: Re: World Community Grid News
Date: 16 Nov 2009 22:58:59
Message: <4b021f83@news.povray.org>
Nicolas Alvarez wrote:
> I have accounts on most projects :P
> 
> *Currently* I run them based on what I need to test at the moment (I'm a 
> developer for a BOINC fork). But I did quite a lot of crunching for
> WCG Dengue recently, since my country was quite affected by it.
> 
Oh I see, so you're doing more than me and you already knew about WCG 
then, glad to know one of the BOINC developers. My Country was also 
affected by Dengue and Influenza and the WCG was the for us too, is 
reassuring :-)

And now I have the opportunity to ask a BOINC developer to make 64-bit 
versions of the projects, the one you're working on please, with 128-bit 
floating point instructions for even faster processing. I have 
confirmation that the 32-bit version of the WCG run up to 30% faster 
just because they're running on WinXP x64. :-)

Cheers.


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From: Nicolas Alvarez
Subject: Re: World Community Grid News
Date: 17 Nov 2009 02:19:30
Message: <4b024e82@news.povray.org>
Saul Luizaga wrote:
> Nicolas Alvarez wrote:
>> I have accounts on most projects :P
>> 
>> *Currently* I run them based on what I need to test at the moment (I'm a
>> developer for a BOINC fork). But I did quite a lot of crunching for
>> WCG Dengue recently, since my country was quite affected by it.
>> 
> Oh I see, so you're doing more than me and you already knew about WCG
> then, glad to know one of the BOINC developers. My Country was also
> affected by Dengue and Influenza and the WCG was the for us too, is
> reassuring :-)

I'm not one of BOINC developers. I contribute to BOINC "externally". And 
last year me and two other people got fed up with the BOINC developers and 
made our own derivated version ;)

> And now I have the opportunity to ask a BOINC developer to make 64-bit
> versions of the projects, the one you're working on please, with 128-bit
> floating point instructions for even faster processing. I have
> confirmation that the 32-bit version of the WCG run up to 30% faster
> just because they're running on WinXP x64. :-)

Projects are independent, and BOINC developers have no control over them. 
You should ask the *project* developers to support 64-bit.


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From: Saul Luizaga
Subject: Re: World Community Grid News
Date: 17 Nov 2009 05:04:36
Message: <4b027534@news.povray.org>
Nicolas Alvarez wrote:
> I'm not one of BOINC developers. I contribute to BOINC "externally". And 
> last year me and two other people got fed up with the BOINC developers and 
> made our own derivated version ;)

Must have been interesting :-)

> Projects are independent, and BOINC developers have no control over them. 
> You should ask the *project* developers to support 64-bit.
> 
Oh I see, I'll try that, thanks Nicolas.

Cheers.


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