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nemesis wrote:
> True. Sometimes people get lost on the ambition to write a sort of
> interactive novel and forget about gameplay.
Interestingly, the reason I posted that is I finally came up with an idea
for a piece of interactive fiction to write.
> Writing is about as good as you can get too, the guy is not just a
> programmer and mathematician, but a poet as well.
I actually got teary-eyed the first time I finished Advent550. :-)
And I still have the original FORTRAN source code listing on a shelf.
--
Darren New, San Diego CA, USA (PST)
Understanding the structure of the universe
via religion is like understanding the
structure of computers via Tron.
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On 09/02/09 21:42, Darren New wrote:
> nemesis wrote:
>> True. Sometimes people get lost on the ambition to write a sort of
>> interactive novel and forget about gameplay.
>
> Interestingly, the reason I posted that is I finally came up with an
> idea for a piece of interactive fiction to write.
Settled on Inform?
--
It is kisstomary to cuss the bride.
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On 09/02/09 21:35, nemesis wrote:
>> If anyone's coding a text adventure, they may also want to look at the
>> TADS authoring system - although Inform may still have the majority of
>> the market.
>
> Probably more to Warp's taste in its full object-oriented API and
> Java-like syntax.
More to my taste, too, if I ever write one. I'm not fond of either Java
or C++. However, I do like the OO'ness and it seems easier to get custom
behavior - not sure I'll need that, though.
--
It is kisstomary to cuss the bride.
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Darren New <dne### [at] san rr com> wrote:
> nemesis wrote:
> > True. Sometimes people get lost on the ambition to write a sort of
> > interactive novel and forget about gameplay.
>
> Interestingly, the reason I posted that is I finally came up with an idea
> for a piece of interactive fiction to write.
Great, man! Let us know when it's ready! :)
> > Writing is about as good as you can get too, the guy is not just a
> > programmer and mathematician, but a poet as well.
>
> I actually got teary-eyed the first time I finished Advent550. :-)
> And I still have the original FORTRAN source code listing on a shelf.
Complete classic. Pure cave crawl plus some puzzles... no, never had the guts
to play it more than for historical curiosity. It's still far more bearable
though than, say, King's Quest 1 with its primitive graphics.
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Neeum Zawan wrote:
> On 09/02/09 21:42, Darren New wrote:
>> nemesis wrote:
>>> True. Sometimes people get lost on the ambition to write a sort of
>>> interactive novel and forget about gameplay.
>>
>> Interestingly, the reason I posted that is I finally came up with an
>> idea for a piece of interactive fiction to write.
>
> Settled on Inform?
Yeah. Much cooler to play with than TADS. :-) I just wish the C++ compiler
I'm using spat out error messages as helpful as Inform. ;-)
--
Darren New, San Diego CA, USA (PST)
I ordered stamps from Zazzle that read "Place Stamp Here".
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Darren New wrote:
> Yeah. Much cooler to play with than TADS. :-) I just wish the C++
> compiler I'm using spat out error messages as helpful as Inform. ;-)
And, to combine two threads into one:
Poems that actually compile and run in Inform7...
http://nbhorvath.blogspot.com/2006/12/inform-7-code-poem-challenge.html
--
Darren New, San Diego CA, USA (PST)
I ordered stamps from Zazzle that read "Place Stamp Here".
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Darren New <dne### [at] san rr com> wrote:
> Poems that actually compile and run in Inform7...
>
> http://nbhorvath.blogspot.com/2006/12/inform-7-code-poem-challenge.html
amazing. Some years ago it was Perl, but this reads much better... :)
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nemesis wrote:
> Darren New <dne### [at] san rr com> wrote:
>> Poems that actually compile and run in Inform7...
>>
>> http://nbhorvath.blogspot.com/2006/12/inform-7-code-poem-challenge.html
>
> amazing. Some years ago it was Perl, but this reads much better... :)
It's cool. It's actually using the game's parser to compile the "english"
into something called Inform6, which is much like TADS, i.e., an
OO/procedural syntax-heavy (relatively) language for adventure games. Which
I thought was beyond awesome. You can actually read all the rules for the
stuff it understands, like north is opposite of south and lit objects in
transparent containers shed light into the room.
--
Darren New, San Diego CA, USA (PST)
I ordered stamps from Zazzle that read "Place Stamp Here".
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Darren New wrote:
> It's cool.
Hee heee! Tabstops sizes are specified in points!
--
Darren New, San Diego CA, USA (PST)
I ordered stamps from Zazzle that read "Place Stamp Here".
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On 09/03/09 20:39, nemesis wrote:
> Darren New<dne### [at] san rr com> wrote:
>> Poems that actually compile and run in Inform7...
>>
>> http://nbhorvath.blogspot.com/2006/12/inform-7-code-poem-challenge.html
>
> amazing. Some years ago it was Perl, but this reads much better... :)
Doing it in Perl is still cooler. Inform's meant to be readable. Perl's
meant to be unreadable.
--
Why a man would want a wife is a big mystery to some people. Why a man
would want *two* wives is a bigamystery.
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