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On Fri, 06 Feb 2009 15:13:23 -0500, Warp wrote:
> Jim Henderson <nos### [at] nospamcom> wrote:
>> How about Germany and England, in fact? There are plenty of games like
>> this, in fact. Castle Wolfenstein, anyone?
>
> Don't forget Japan. Most WW2 games are about killing Germans or
> Japanese.
> Sometimes even Italians.
>
> (Some of those games, like the Medal of Honor series, base their
> levels
> on actual WW2 battles, so they might be more excused from having actual
> real nationalities.)
True, Japan, Italy, Germany - someone's gotta be the bad guy, and when
you get into historical reenactment (whether it's IRL or in a computer
game), the opposing forces are kinda necessary.
Jim
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>> Well, I replayed it from the beginning. This time I found a sniper
>> rifle, but only 3 bullets. Oh well, they don't do much to their
>> victims anyway. :-P
>
> Maybe you *should* try Thief. There are several levels where you fail
> the mission if you actually manage to inflict any damage. :-) On expert
> difficulty, there are missions where you fail if anyone even sees you.
> Your most powerful weapon doesn't work if the person knows you're there.
Sounds like... a very tedious way to spend 4 years. I mean, man, just
repeating the same 20 seconds of game over and over and over until you
manage to sneak past everybody successfully? That doesn't sound like my
idea of fun. :-P
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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"Jim Henderson" <nos### [at] nospamcom> a écrit dans le message de
news:498c8b50$1@news.povray.org...
> So I don't think many South Koreans would object to it.
Actually they do.
http://www.nytimes.com/2005/12/07/arts/07game.html
G.
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Orchid XP v8 wrote:
> Sounds like... a very tedious way to spend 4 years.
Nah. Usually, there's not more than one or two people there at a time. If
there is, you go a different direction. Or you throw something down the hall
to distract them, then run past. It's a very well balanced game, overall.
--
Darren New, San Diego CA, USA (PST)
"Ouch ouch ouch!"
"What's wrong? Noodles too hot?"
"No, I have Chopstick Tunnel Syndrome."
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Orchid XP v8 wrote:
> Sounds like... a very tedious way to spend 4 years.
BTW, there's a playable demo of one of the levels out there if you search
for it. The graphics are dated, but the gameplay is fine. Once you figure
out how to work the cosh, you're good.
--
Darren New, San Diego CA, USA (PST)
"Ouch ouch ouch!"
"What's wrong? Noodles too hot?"
"No, I have Chopstick Tunnel Syndrome."
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Oh good. I get to drive a tank.
Unfortunately, a tank is impossible to manouver, and fires one shot per
hour. I've just spent 20 minutes screaming "SHOOT!!" at the screen. :-/
Time for bed...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Orchid XP v8 <voi### [at] devnull> wrote:
> >> Well, I replayed it from the beginning. This time I found a sniper
> >> rifle, but only 3 bullets. Oh well, they don't do much to their
> >> victims anyway. :-P
> >
> > Maybe you *should* try Thief. There are several levels where you fail
> > the mission if you actually manage to inflict any damage. :-) On expert
> > difficulty, there are missions where you fail if anyone even sees you.
> > Your most powerful weapon doesn't work if the person knows you're there.
> Sounds like... a very tedious way to spend 4 years. I mean, man, just
> repeating the same 20 seconds of game over and over and over until you
> manage to sneak past everybody successfully? That doesn't sound like my
> idea of fun. :-P
It's not that difficult. It's actually fun.
--
- Warp
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Darren New <dne### [at] sanrrcom> wrote:
> BTW, there's a playable demo of one of the levels out there if you search
> for it. The graphics are dated, but the gameplay is fine.
Btw, that's one curious problem about 3D games, compared to 2D games:
Graphics of 2D games are like paintings: They never get "dated".
A 2D game which had beautiful graphics 15 years ago will still look
beautiful by modern gaming standards.
The same cannot be said of 3D games, where less than 10 years is enough
to make once-beautiful graphics look ugly.
--
- Warp
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On Fri, 06 Feb 2009 22:41:39 +0100, Gilles Tran wrote:
> "Jim Henderson" <nos### [at] nospamcom> a écrit dans le message de
> news:498c8b50$1@news.povray.org...
>> So I don't think many South Koreans would object to it.
>
> Actually they do.
> http://www.nytimes.com/2005/12/07/arts/07game.html
The same arguments there could be made for WWII-era reenactment games.
And similarly, Germany, for example, does have restrictions on some of
those games being distributed in Germany, particularly if they depcit
Nazi symbols.
Jim
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Warp wrote:
> The same cannot be said of 3D games, where less than 10 years is enough
> to make once-beautiful graphics look ugly.
Perhaps it's because it looks bad compared to reality? Are there 3D games
that aren't attempting to model reality? What was that vector-graphic one in
arcade games that looked like a tunnel and you ran around the outside edge
dropping things on those coming up?
I imagine if a 3D game were abstract enough, it wouldn't look dated after a
while. Imagine something like Jumpman or Donkey Kong done in 3D. :-)
--
Darren New, San Diego CA, USA (PST)
"Ouch ouch ouch!"
"What's wrong? Noodles too hot?"
"No, I have Chopstick Tunnel Syndrome."
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