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speaking of old computers and such ..... I was cleaning out my bookcase and
discovered some old software (games) .....
quake2 plays on xp in compatibilty mode. haha spent the morning blowing the
heads off the bad guys .....
like i said .... the classics never get old.
Cheers
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> speaking of old computers and such ..... I was cleaning out my bookcase and
> discovered some old software (games) .....
>
> quake2 plays on xp in compatibilty mode. haha spent the morning blowing the
> heads off the bad guys .....
>
> like i said .... the classics never get old.
Mmm... That's the first 3D game I ever played.
(Unless you count 3 minutes playing the shareware version of Doom, or an
afternoon "playing" Gloom. My God, that game sucked so badly...)
Of course, I was playing it on a machine with 16 MB RAM. I actually
thought it was *normal* for loading a level to take 20 minutes! And
needless to say, no 3D hardware. Bilinear interpolation? What's that
then? Still, if you turn the resolution down low enough, it's almost
playable.
I presume it goes without saying that playing it on a more meaty machine
was quite shocking for me. Loading the next level was *instant*! o_O
There were *coloured lights*. And bilinear filtering makes everything
look much better...
I wonder if it would actually play on my current PC? Somehow, I doubt it.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Jim Holsenback wrote:
> speaking of old computers and such ..... I was cleaning out my bookcase
> and discovered some old software (games) .....
>
> quake2 plays on xp in compatibilty mode. haha spent the morning blowing
> the heads off the bad guys .....
>
> like i said .... the classics never get old.
>
> Cheers
Yes.
I like Quake2 too - especially because it was the game for which
I "developed" (well, only maps), it was so fun :)
QuArk is a nice tool to develop also Q2 maps.
(Too bad it has many quirks in Wine)
--
Rafał Maj
Software developer
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Jim Holsenback wrote:
> speaking of old computers and such ..... I was cleaning out my bookcase and
> discovered some old software (games) .....
>
> quake2 plays on xp in compatibilty mode. haha spent the morning blowing the
> heads off the bad guys .....
I feel old when Quake 2 is referred to as old.
--
"I'll be Bach." - Johann Sebastian Schwarzenegger
/\ /\ /\ /
/ \/ \ u e e n / \/ a w a z
>>>>>>mue### [at] nawaz org<<<<<<
anl
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Mueen Nawaz wrote:
>> quake2 plays on xp in compatibilty mode. haha spent the morning blowing
>> the heads off the bad guys .....
> I feel old when Quake 2 is referred to as old.
Don't worry, its in the computer games industry. Last year == old :)
--
Rafał Maj
Software developer
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Mueen Nawaz wrote:
> I feel old when Quake 2 is referred to as old.
Just wait until you turn on the radio and they play your
teenage-favorite song on the Golden Oldies station.
--
Darren New / San Diego, CA, USA (PST)
Ever notice how people in a zombie movie never already know how to
kill zombies? Ask 100 random people in America how to kill someone
who has reanimated from the dead in a secret viral weapons lab,
and how many do you think already know you need a head-shot?
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Darren New wrote:
> Just wait until you turn on the radio and they play your
> teenage-favorite song on the Golden Oldies station.
The other day I was sitting in my room grooving to the skillful sounds
of Space. And that's when it hit me: This album is now 10 years old. x_x
My God... I'm running out of time.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Darren New <dne### [at] san rr com> wrote:
> Mueen Nawaz wrote:
> > I feel old when Quake 2 is referred to as old.
>
>
> Just wait until you turn on the radio and they play your
> teenage-favorite song on the Golden Oldies station.
>
> --
> Darren New / San Diego, CA, USA (PST)
> Ever notice how people in a zombie movie never already know how to
> kill zombies? Ask 100 random people in America how to kill someone
> who has reanimated from the dead in a secret viral weapons lab,
> and how many do you think already know you need a head-shot?
Just wait until the golden oldies station no longer plays your favorites because
their too old.
Isaac
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"Darren New" <dne### [at] san rr com> wrote in message
news:489870b9$1@news.povray.org...
> Just wait until you turn on the radio and they play your teenage-favorite
> song on the Golden Oldies station.
been there ..... done that. on our local station it's called "the retro
rewind"
what's that ya say there sonny ..... turn that darned music down. i've had
that said to me on more than one occasion. i've also said it to my son .....
full circle i guess!
Jim
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Jim Holsenback <jho### [at] hotmail com> wrote:
> quake2 plays on xp in compatibilty mode. haha spent the morning blowing the
> heads off the bad guys .....
When Quake2 was unveiled at the 1997 E3 convention, it caused somewhat
of an awe. Like always, id was showing the leading edge of gaming technology.
Quake2 was one of the first games to fully utilize hardware acceleration
(at a time where Quake was still played in software mode and even Half-Life,
unveiled at the same E3, had an *optional* hardware acceleration mode, the
default being a software renderer).
The light-mapped environments (precalculated with radiosity), dynamic
lighting (demonstrated eg. by how a glowing projectile traversing a corridor
would light up the walls nearby) and enemy AI (eg. monsters crouching to
parry a projectile) caused quite a commotion. These were extremely innovative
and mostly unseen technologies at the time.
It was also one big reason why Daikatana was delayed for 3 more years
(it was still running on the Quake engine in software mode, and looked
absolutely outdated compared to Quake 2).
--
- Warp
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