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And lo on Fri, 14 Mar 2008 14:25:51 -0000, Warp <war### [at] tagpovrayorg> did
spake, saying:
> Tim Cook <z99### [at] gmailcom> wrote:
>> http://dagobah.biz/flash/DarkRoom.swf
>
> Annoyingly difficult controls.
Is there a way of turning the sound off, the sub-woofer was vibrating the
windows with the yellow room?
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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> And lo on Fri, 14 Mar 2008 14:25:51 -0000, Warp <war### [at] tagpovrayorg>
> did spake, saying:
>
>> Tim Cook <z99### [at] gmailcom> wrote:
>>> http://dagobah.biz/flash/DarkRoom.swf
>>
>> Annoyingly difficult controls.
>
> Is there a way of turning the sound off, the sub-woofer was vibrating
> the windows with the yellow room?
Oh, it has sound? I had my speakers off.
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news: op.t70kpg1cc3xi7v@news.povray.org...
>
> Is there a way of turning the sound off, the sub-woofer was vibrating the
> windows with the yellow room?
Open the windows ;-)
Marc
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Tim Cook wrote:
> http://dagobah.biz/flash/DarkRoom.swf
The blue room's a real pain. The time to roll to the next tile is too
short, given the difficulty of the user interface.
Regards,
John
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And lo on Fri, 14 Mar 2008 20:18:09 -0000, M_a_r_c
<jac### [at] wanadoofr> did spake, saying:
>
> de
> news: op.t70kpg1cc3xi7v@news.povray.org...
>>
>> Is there a way of turning the sound off, the sub-woofer was vibrating
>> the
>> windows with the yellow room?
>
> Open the windows ;-)
Hmm pass the problem on to my neighbours too... good idea :-P
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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Tim Cook wrote:
> http://dagobah.biz/flash/DarkRoom.swf
>
I have figured all but the white room, the single color rooms were super
easy, The double color rooms required me to make diagrams (!) But the
white room is inscrutable. I just can't seem to figure it out...
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Michael Raiford wrote:
> the single color rooms were super easy
You're a sick freak of nature, you know that? :)
--
...Ben Chambers
www.pacificwebguy.com
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Chambers wrote:
> Michael Raiford wrote:
>> the single color rooms were super easy
>
> You're a sick freak of nature, you know that? :)
>
What? no .. why? Took me a few minutes to solve each one. Granted, the
yellow room was a bit annoying...Just to get the pattern in the right
state so when you pushed one block, the adjacent blocks would be lit as
well. If you're careful, the maze in the blue room is easy to follow
around. And the red room was the easiest of all.
The two-color rooms weren't too bad, but I don't have a photographic
memory, so I had to document. The green room was a PITA, though. I
actually resorted to creating a bunch of layers in Photoshop to figure
out how everything fit together. :D
But the white room I simply gave up on. I haven't a clue. I've tried
color-theory related means of doing things, I've attempted matching
colors to the outside, I can't think of a way to solve it :/
6 sides, 3 orbits per side, 6 colors per orbit = a hell of a lot of
combinations.
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Mike Raiford wrote:
> Chambers wrote:
>> Michael Raiford wrote:
>>> the single color rooms were super easy
>>
>> You're a sick freak of nature, you know that? :)
>>
>
> What? no .. why? Took me a few minutes to solve each one. Granted, the
> yellow room was a bit annoying...Just to get the pattern in the right
> state so when you pushed one block, the adjacent blocks would be lit as
> well. If you're careful, the maze in the blue room is easy to follow
> around. And the red room was the easiest of all.
>
> The two-color rooms weren't too bad, but I don't have a photographic
> memory, so I had to document. The green room was a PITA, though. I
> actually resorted to creating a bunch of layers in Photoshop to figure
> out how everything fit together. :D
>
> But the white room I simply gave up on. I haven't a clue. I've tried
> color-theory related means of doing things, I've attempted matching
> colors to the outside, I can't think of a way to solve it :/
>
> 6 sides, 3 orbits per side, 6 colors per orbit = a hell of a lot of
> combinations.
Shamelessly copied from the comments page:
"White: Void
The walls are made up of three circles which can cycle through a
variety of previously encountered colours when clicked. Each wall has a
colour and a size, such as red-small or blue-medium. You must look
through the rooms you have already completed to find the circle size on
the wall of that room's colour. I can't really explain it well, so look
into it for yourself.
And that's what Dark Room wants you to do. Good luck!"
Any help?
John
--
I will be brief but not nearly so brief as Salvador Dali, who gave the
world's shortest speech. He said, "I will be so brief I am already
finished," then he sat down.
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Doctor John wrote:
>
>
> And that's what Dark Room wants you to do. Good luck!"
>
> Any help?
Yes... too simple once I looked. :/
> John
>
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